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Read the following paragraph and answer the question related to it. There are many subtleties to designing with audio in order to create useful, non-intrusive experiences that offer instruction, information, and feedback when users interact with everyday devices, such as mobile phones, cars, toys etc. If audio might play a part in your design, what are some considerations, with specific regard to cognitive loads on users and aesthetics of interaction that you must keep in mind? Pick all that apply.

Options

A.Audio is linear, time-sensitive, and transient, therefore good design must limit the number of audio menu options.
B.Users will often listen to all choices before picking one, and a long list limits their ability to remember them all. So it is necessary to keep choices pertinent and parsimonious.
C.Using jargon in instruction enhances user experience, since it enables users to create shortcuts more easily, and to utilize the offered functionality of a device in wider and deeper ways.
D.It is good to differentiate between a novice user and an expert user by keeping track of the number of interactions that the user has with the device, and tailoring an audio experience for first-time users, while playing shortened prompts to expert users.

Correct Answer

A. Audio is linear, time-sensitive, and transient, therefore good design must limit the number of audio menu options.

Exam
UCEED
Language
English
Year
2015
Difficulty
1/5
Section
Multiple Select Questions (MSQ)

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